You also have to spend skulls to occupy a settlement–otherwise you want to sack or raze, but you’ll want buildings because they’ll give you all sorts of things (including more skulls). As you do, you’ll gain massive buffs to empower your whole faction as you raise the Skull Throne up on high First and foremost, you can pile them on the Skull Throne, raising it ever higher. These skulls can be used for a number of things. They are Khorne’s favorite body part, and they also form a currency for the faction–an easily generated currency, since battle, sieges, post-battle decisions, dilemmas, buildings, and enemy armies doing battle, and pretty much everything in the game generates skulls or skull piles. Today we’re taking a look at Khorne’s campaign mechanics from Creative Assembly, and as you might imagine they involve a lot of blood and skulls. It’s just a bloody skully good time with Khorne, which makes that one of the more popular factions in the highly-anticipated Total War: Warhammer 3. Khorne loves skulls, he loves taking ’em, sitting on ’em, making blood pour out of ’em, drinking blood out of ’em despite how impractical it is. Khorne is the Chaos god of war, honour, courage, rage, strength, and hate. Come and take a look at Khorne’s campaign mechanics to learn how you’ll get blood for the blood god! Skulls for the skull throne!